The article discusses the need for more effective planning interfaces and boundary objects for collaborative planning with agents in software engineering. Current interfaces are limited by the European navigator approach, where humans make plans ahead of time, and the agent executes them without human oversight, leading to a mismatch between human and agent understanding. Thicker interfaces and better boundary objects are needed to facilitate collaboration between humans and agents, incorporating visual, spatial, and social elements to make plans more legible and interactive. AI summary
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The article discusses the need for more effective interfaces and boundary objects in collaborative planning with agents, as current systems are limited by a "European navigator" approach that assumes humans and agents can work together seamlessly, which is not the case. Effective boundary objects should be designed to adapt to both human and agent needs, rather than optimizing for the agent's performance. A thicker interface that incorporates visual, spatial, interactive, and social ways of thinking is necessary to facilitate human understanding and legibility. AI summary