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Matching papers

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU

199 upvotes · 21 JUL 2026 · Fan Jiang, Zhaoxu Sun, Mengchao Wang et al.

This paper presents a video world model that can interact with a virtual environment in real-time, using a single desktop GPU. Practitioners might care about the potential applications of this technology in areas like virtual reality, gaming, and robotics.

EvolvingWorld: An Open-Schema Framework for Co-Evolving Role-Play Agents and World Model in Interactive Literary World

80 upvotes · 19 JUL 2026 · Qing Zong, Yue Guo, Mengxin Yang et al.

This paper introduces a framework called EvolvingWorld that allows characters and worlds to evolve together over time in interactive literary worlds, enabling more realistic and coherent simulations. Practitioners interested in developing more immersive and dynamic interactive stories might care about this approach.

Masked Visual Actions for Unified World Modeling

4 upvotes · 21 JUL 2026 · Hadi Alzayer, Wenlong Huang, Haonan Chen et al.

This paper develops a new way to control video models, allowing them to understand how objects move in the world and how robots interact with them, which can be useful for robots that need to perform tasks in real-world environments. Practitioners in robotics and AI may care about this work because it could improve the ability of robots to understand and interact with their surroundings.